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	<title>Comments on: Saving lost developer time with better hardware</title>
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	<link>http://blog.punchbarrel.com/2008/10/05/saving-lost-developer-time-with-better-hardware/</link>
	<description>Frank Carver&#039;s musings about software and life</description>
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		<title>By: Robert</title>
		<link>http://blog.punchbarrel.com/2008/10/05/saving-lost-developer-time-with-better-hardware/comment-page-1/#comment-450</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Mon, 06 Oct 2008 00:37:48 +0000</pubDate>
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		<description>Developer costs (inc. overhead) ~= $100,000/year ~= $2000/week ~= $50/hour

Better hardware costs ~= $4000 (or about $2000 vs cheap hardware)

Time lost to slow builds, juggling insufficient memory, etc = ~2hrs/week ~= $100/week
Productivity improvement from things like larger monitors, etc = ~5% ~= $100/week
Total improvement from better hardware ~= $200/week.

Time to re-coup investment =&gt; 20 weeks (for differential price) or 40 weeks (for full price, if you&#039;ve already got the cheap hardware)

The rest of the business case is about justifying the various numbers.</description>
		<content:encoded><![CDATA[<p>Developer costs (inc. overhead) ~= $100,000/year ~= $2000/week ~= $50/hour</p>
<p>Better hardware costs ~= $4000 (or about $2000 vs cheap hardware)</p>
<p>Time lost to slow builds, juggling insufficient memory, etc = ~2hrs/week ~= $100/week<br />
Productivity improvement from things like larger monitors, etc = ~5% ~= $100/week<br />
Total improvement from better hardware ~= $200/week.</p>
<p>Time to re-coup investment =&gt; 20 weeks (for differential price) or 40 weeks (for full price, if you&#8217;ve already got the cheap hardware)</p>
<p>The rest of the business case is about justifying the various numbers.</p>
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